Friday, April 10, 2020

Wednesday, April 1, 2020

Retopology: Projection


Projecting hi-res details onto  your low-res, retopologized model
  • Have two models visible; both the one you edited in low-res and the one that is high-res with all the details
  • Have the high-res model selected
  • Under Under "Project hit select "project all"

Retopology: Z Modeler Brush for Editing Edge Flow


  • Z Modeler Brush in the Brush Palette
  • While hovered over either an edge or vertice, hit spacebar to select options
  • Select Collapse to join polygons
  • Select Delete to delete edges/vertices
  • Select Stitch to target wield between vertices
  • Select Bridge and select "points" to bridge between points
  • While hovered edge, select delete and you can either select edge, edgeflow or partial edgeflow


Retopology: Defining Flow Zones


  • Masking areas and then click "Edgeloop Masked Border
  • With ZRemesher clicked, set make "Keep Groups" is selected. Target Polygon Count is low for less complex models and value is set high for very complex models.

Monday, March 30, 2020

Fundamentals: When exporting a mesh to Substance Painter


  • Make sure you decimate object to have a low poly count for painting materials onto realistic surfaces

Fundamentals: Insert Polyloop

  Inserting the polyloop will connect edges