Showing posts with label 3dmodelling. Show all posts
Showing posts with label 3dmodelling. Show all posts
Friday, April 10, 2020
Wednesday, April 1, 2020
Retopology: Projection
Projecting hi-res details onto your low-res, retopologized model
- Have two models visible; both the one you edited in low-res and the one that is high-res with all the details
- Have the high-res model selected
- Under Under "Project hit select "project all"
Retopology: Z Modeler Brush for Editing Edge Flow
- Z Modeler Brush in the Brush Palette
- While hovered over either an edge or vertice, hit spacebar to select options
- Select Collapse to join polygons
- Select Delete to delete edges/vertices
- Select Stitch to target wield between vertices
- Select Bridge and select "points" to bridge between points
- While hovered edge, select delete and you can either select edge, edgeflow or partial edgeflow
Retopology: Defining Flow Zones
- Masking areas and then click "Edgeloop Masked Border
- With ZRemesher clicked, set make "Keep Groups" is selected. Target Polygon Count is low for less complex models and value is set high for very complex models.
Tuesday, February 11, 2020
Wednesday, February 5, 2020
Turntable
Under "Movie" in the "Modifiers" tab, select either x, y, or z axis to change the axis the object turns for turntable animation
Monday, January 13, 2020
Sticky Mode - Hitting 1 to repeart instances of object
Sticky Mode
hitting 1 to repeat instances of object
analogy: the clone tool in 3DS Max
hitting 1 to repeat instances of object
analogy: the clone tool in 3DS Max
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When masking a mesh, ctrl+click in empty space to invert mask inflate the selected mask. use dam standard to add stuff like ridges and a...
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-Sharper strokes than the regular standard brush
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Option 1: Append an object use an insertcyclinder brush to insert cylinder in the center of object by alt-click-drag Because you...

