Friday, April 10, 2020

Quickly create holes in mesh (without live boolean)

Option 1:


  • Append an object
  • use an insertcyclinder brush to insert cylinder in the center of object by alt-click-drag
  • Because you hold down the alt key and because the object you want to create a hole in is a dynamesh, it will subtract*
  • drag one to get rid of the mask
  • drag it again to create a hole
*under display properties, you have to make sure that the cylinder has "double" selected


Option 2:




  • create a mask
  • create a polygroup (ctrl+w)
  • ctrl+shift+click to hide polygroup
  • then "Delete hidden" under geometry
  • curvebridge brush to bridge both holes
  • drag and hold shift to snap to edge
  • re-dynamesh

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Fundamentals: Insert Polyloop

  Inserting the polyloop will connect edges