Showing posts with label gameart. Show all posts
Showing posts with label gameart. Show all posts

Wednesday, April 1, 2020

Retopology: Defining Flow Zones


  • Masking areas and then click "Edgeloop Masked Border
  • With ZRemesher clicked, set make "Keep Groups" is selected. Target Polygon Count is low for less complex models and value is set high for very complex models.

Monday, January 20, 2020

Focal Shift Slider

The Focal Shift slider fine-tunes the current painting or editing action. It shifts the effective curve so the intensity is drawn closer to the center (positive value) or away from the center (negative value).

Sunday, November 10, 2019

ZBrush Projects - Location

Creature Sculpts:

C:\Users\Will.000\Desktop\Creature Sculpts

ZBrush Tutorials:

C:\Users\Will.000\Documents\Projects\ZBrush

Fundamentals: Insert Polyloop

  Inserting the polyloop will connect edges