- Make sure you decimate object to have a low poly count for painting materials onto realistic surfaces
Monday, March 30, 2020
Fundamentals: When exporting a mesh to Substance Painter
Tuesday, February 11, 2020
Friday, February 7, 2020
Polygroup - Dynamash Subtract (Boolean)
-Make Polymesh a Dynamesh
-Group as Dynamesh Sub
- Merge both pplymeshes; one acting as the subtractor and the other is the object with the area that is subtracted.
software Issue - ZRemesher with "half" selected
Zbrush crashes with "half" selected under ZRemesher
Must find out if its a bug
Wednesday, February 5, 2020
Turntable
Under "Movie" in the "Modifiers" tab, select either x, y, or z axis to change the axis the object turns for turntable animation
Monday, January 20, 2020
Fundamentals: Enable Customize
Under Preferences, click on "Enable Customize"
- click and drag options from right panel to place on top panel for modelling
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-Sharper strokes than the regular standard brush
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Masking areas and then click "Edgeloop Masked Border With ZRemesher clicked, set make "Keep Groups" is selected. Target ...
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When masking a mesh, ctrl+click in empty space to invert mask inflate the selected mask. use dam standard to add stuff like ridges and a...