Wolfman Art - ZBrush
Saturday, September 5, 2020
Fundamentals: Insert Polyloop
Inserting the polyloop will connect edges
Fundamentals: Procedural Design
QCube: Dynamic Subdivision
Qcube can be initialized under "initalize" when using the star polymesh in lightbox tools
Using Dynamic Subdivision for hard surface
Shift+D (hotkey for dynamic subdivision)
Thursday, July 23, 2020
Skulls in ZBrush
Thursday, July 16, 2020
ZBrush Movie Enchanting Tree Stump
Tuesday, July 14, 2020
unwrapping uvs
In
UV Master
"Unwrap"
"Make a Clone"
"Flatten"
Monday, July 13, 2020
Exporting out of 3DS Max to ZBrush
make sure the entire object is fixed through xView before exporting
no materials
make sure it is "polygons"
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Fundamentals: Insert Polyloop
Inserting the polyloop will connect edges
ZBrush Techniques: Invert mask and Inflate for designs
When masking a mesh, ctrl+click in empty space to invert mask inflate the selected mask. use dam standard to add stuff like ridges and a...
Dam_Standard Brush
-Sharper strokes than the regular standard brush
Exporting out of 3DS Max to ZBrush
make sure the entire object is fixed through xView before exporting no materials make sure it is "polygons"