- using inflate and move brushes to cover holes. then re-dynamesh to reconstruct geometry. then, smooth out clunky areas
- a lot of geometry islands means that objects will shatter
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When masking a mesh, ctrl+click in empty space to invert mask inflate the selected mask. use dam standard to add stuff like ridges and a...
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-Sharper strokes than the regular standard brush
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ZBrush includes a complete Boolean system in addition to its other Boolean-style features like DynaMesh and Remesh All. These features a...
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