- Select "Plane3D
- Click+Drag in viewport
- Sculpt in design for brush
- Save the brush
- Edit image of brush in photoshop
Saturday, May 30, 2020
Custom Brushes
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Fundamentals: Insert Polyloop
Inserting the polyloop will connect edges
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-Sharper strokes than the regular standard brush
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make sure the entire object is fixed through xView before exporting no materials make sure it is "polygons"
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using inflate and move brushes to cover holes. then re-dynamesh to reconstruct geometry. then, smooth out clunky areas a lot of geometr...