Wolfman Art - ZBrush
Sunday, June 28, 2020
How to unwrap texture from polypaint
All of the polypaint you apply on your model will be created as a UV map
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Fundamentals: Insert Polyloop
Inserting the polyloop will connect edges
Dam_Standard Brush
-Sharper strokes than the regular standard brush
Exporting out of 3DS Max to ZBrush
make sure the entire object is fixed through xView before exporting no materials make sure it is "polygons"
Dynamesh - fixing holes after re-dynamesh
using inflate and move brushes to cover holes. then re-dynamesh to reconstruct geometry. then, smooth out clunky areas a lot of geometr...
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