- Between 5 to 10 for Target polygon count
- Mainly because of computer performance; we want to prevent crashing. More work the zremesh is on a high-res mesh, the more time it will the computer to finish. Reducing the target polygon count to about 5 to 10 will be most efficient.
Saturday, July 11, 2020
Fundamentals: Range of Zremesher (to prevent crashing)
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When masking a mesh, ctrl+click in empty space to invert mask inflate the selected mask. use dam standard to add stuff like ridges and a...
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Sticky Mode hitting 1 to repeat instances of object analogy: the clone tool in 3DS Max
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