- Between 5 to 10 for Target polygon count
- Mainly because of computer performance; we want to prevent crashing. More work the zremesh is on a high-res mesh, the more time it will the computer to finish. Reducing the target polygon count to about 5 to 10 will be most efficient.
Saturday, July 11, 2020
Fundamentals: Range of Zremesher (to prevent crashing)
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Fundamentals: Insert Polyloop
Inserting the polyloop will connect edges
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-Sharper strokes than the regular standard brush
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make sure the entire object is fixed through xView before exporting no materials make sure it is "polygons"
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using inflate and move brushes to cover holes. then re-dynamesh to reconstruct geometry. then, smooth out clunky areas a lot of geometr...
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