Saturday, July 11, 2020

Fundamentals: Range of Zremesher (to prevent crashing)


  • Between 5 to 10 for Target polygon count
  • Mainly because of computer performance; we want to prevent crashing. More work the zremesh is on a high-res mesh, the more time it will the computer to finish. Reducing the target polygon count to about 5 to 10 will be most efficient.

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Fundamentals: Insert Polyloop

  Inserting the polyloop will connect edges